This weapon deals primarily 腳本錯誤:函數 "Proc" 不存在。 damage.
Advantages:
One 腳本錯誤:函數 "Pol" 不存在。 polarity slot.
Long range for a melee weapon.
Can hit multiple targets at once.
Majority of the damage is 腳本錯誤:函數 "Proc" 不存在。, effective against Shields.
Stance mod has 腳本錯誤:函數 "Pol" 不存在。 polarity, matches Flailing Branch stance.
Has a high base status chance of 20%.
Disadvantages:
Slower than the average weapon.
Jump attack has small radius and only stuns the target.
Deals only a small amount of 腳本錯誤:函數 "Proc" 不存在。 and zero 腳本錯誤:函數 "Proc" 不存在。, making it less effective against Infested.
Weapon Loadouts[]
主條目: Category:Bo Build
See the user build section for builds using this weapon.
Notes[]
Since Update 8 all parts of the Bo are recolorable.
Since Update 11 the Bo no longer rag dolls enemies.
Since Update 12 the Bo's charge attack will knockdown enemies.
In Update 13, the Bo received a massive damage and attack speed buff, becoming more comparable to the other melee weapons. Also, enemies killed by the Bo are ragdolled a significant distance away.
Only the host is capable of ragdolling enemies with the Bo. This may be a bug.
The innate 腳本錯誤:函數 "Pol" 不存在。 polarity, although useful for Life Strike, can hinder some elemental builds. If you want to focus on elemental damage, then it is recommended to either ignore it or re-polarize it with Forma.
However, the weapon's generous status chance is good for slowing enemies down with North Wind.
Trivia[]
Bō (棒:ぼう) is the Japanese word for stick/rod/staff. Used in various forms and styles of martial arts around the world, the staff is a highly versatile weapon. Its composition is usually made of hard wood, and can vary from light to heavy, flexible to rigid, and from simple shaft to decorated ornaments. A bō staff is typically 6 feet long, with other staves of various lengths possessing different names.
Prior to Update 11, it was used as an effective crowd control weapon due to its ability to stun enemies on normal attacks and ragdoll enemies on charge attacks. Update 11 erased all crowd control capability from the Bo.
Update 12 fixed this by introducing the knockdown effect to just the charge attacks.
Despite the blue energy depicted in the Bo's portrait, the default energy color of the Bo is red.